Wednesday 17 May 2017

Smartphone experiment

iPhone 7 photo as shot, note bleached highlights and clogged out shadows. Click for a bigger view
Love them or hate them, for mobile phones are very much part of every day life. For me it's my calendar, diary, sat nav, point of contact, and these days increasingly my out and about camera, unless I'm doing a proper photoshoot. Occasionally, very occasionally I use it as a telephone as well!
An edited shot, adjusting shadow and highlight detail, as well as rewriting the white balance. Click for a bigger view
Adobe produce their well known photo editor Lightroom for mobile devices as a free app. There are many good editors out there like Google's rather excellent Snapseed, but Lightroom allows you to shoot in RAW/DNG format by opening up the phone's camera in the app and then selecting the RAW option. 

Enthusiastic photographers will know that shooting RAW has many advantages over in-camera JPEG, with one of the best being far more control over highlights, shadows, incorrect exposure, noise, white balance after shooting on the comfort of your home. The downside of shooting RAW/DNG is that the files are far bigger - much bigger!

Mobile phones tend not to give great results under artificial or low light, with colours being frequently off or muddy. So as a test, I thought I'd see how much better results could be using the Lightroom app to shoot a few snaps of one of my layouts, and then exporting the DNG/RAW file to Photoshop on my laptop to extract what I could out of the mobile phone images (an iPhone 7 in this case). I could of course edit a traditionally shot with the smart phone camera JPEG, but adjustment, especially white balance is very limited. Editing the RAW/DNG file allows far more control in this respect because you are accessing the original data before it's turned in to a JPEG in your phone which loses much of the data.

Okay, I'm blabbering and running out of time, I'll do a better feature on this if interest suffices!

Monday 1 May 2017

Exit Right - Fountain Colliery Update

Yesterday I dedicated time to sorting out the right hand side where trains exit stage. Disappearing roads in to a backscene are a problem, whist they can look ok to the eye, they rarely work in photographs. With the day job snapping model railways for the popular press, I encounter this frequently, so wished to avoid this with my own modelling which is more likely to be seen online than at shows (One or two shows for me a year are quite enough).

As a workaround, my bits and bobs box had a nice set of gates crying out to be used (I think there were off some long gone Bachmann ready to plonk buildings). So, with those in place, I wonder what is beyond those forbidding gates? Some Adams Family type lair? The local inbred gentry along the lines of Sir Henry at Rawlinson End? A top secret cult? RMweb? A government covert operations centre? I imagine we'll never know. I'm open to suggestions of course...

The warning signs are reused from old old layout that lost its crossing. They're scratch from some bits of plastic, a splash of paint and a computer printed sign.

The little pre war car is from a white metal Springside kit made many years ago. Austin 7s were tiny little cars, it looks under scale, but it is in fact quite right. In the UK, pre-war cars were still quite a feature right through to the 1960's, we did a lot more make do and mend in those days.